#include "Blocks/BatteryBlock.h"

namespace PocketSurvival
{
    int32_t BatteryBlock::getIndex()
    {
        return Index();
    }
    const std::string &BatteryBlock::getBlockName()
    {
        static std::string blockName = "BatteryBlock";
        return blockName;
    }

    const std::vector<BoundingBox> &BatteryBlock::getCustomCollisionBoxes(int32_t value)
    {
        return BlockConstans::batteryCollisionBoxes;
    }
}